Leading through Influence
- Are the team happy?
- Being emotionally available within the team.
- Does the team have clarity with the thing they’re building?
- Always be open to listen. Be authentic when listening. The team is expert in what they do.
- Build rapport with the team.
Who are the core team?
- UX
- What does the product look like?
- How does the customer use the product?
- Engineering
- Build the product.
- QA
- Testing the product.
- Are the features used as intended?
- Marketing
- Customers need to know what the product does.
Who are the extended team?
- Finance
- Legal
- Business Ops
- interested in the TAM (total accessible market. Measured in currency.)
- Business Development
- Will there be vendors?
- Are there collaborators?
- Execs and Investors
- Will what you’re building be successful? It’s important to be able to convince these people.
- Users
- The most important group.
Which Development Model to use?
The creation is dependent on the product made. Are you building an app vs a physical device? This informs the development process.
Waterfall
- More appropriate for a physical device.
- Product details need to be articulated and consolidated before it is built.
Agile
- More appropriate for pure software.
Product Lifecycles
- Each product has a different lifecycle, often depending on whether your product warrants an agile vs a waterfall methodology.
- It is important to flow between sprints.
Research
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It is important to create a strong research plan (build a strategy).
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It needs to be an organised process.
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Quantitative vs Qualitative.
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Internal vs External.
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Balancing these four factors are vital to conducting effective research.
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Customer meetings
- Can dive deeper than in a survey
- What do they want?
- When do they want it?
- Look for actionable feedback.
- In meetings, you are there to listen.
- Need a team scribe, where they write absolutely everything that the customer says.
- Keep the focus on the customer, create an environment where the customer shares.
- Fostering strong relationships.
- Introduce everyone.
- Let the customer introduce themselves.
- Let the customer vent.
- Establish an active listening process as a result of the customer venting.
- Have the customer react to something you put in front of them.
- The pitching of a product depends on the product type.
- Don’t answer the customers questions about the proposed project. This is because you may lead them.
- Respond with a question. ‘how much do you expect?’ ‘What do you expect?‘.
- Customers need to tell you what they want and what they don’t
- Create a list of features. They have £100 to spend on the features. Now, make them allocate where they want to ‘spend’ the money.
- Create a game with this - ‘eliminate at least one feature’, ‘your minimum spend is x’
- Summarise a customer meeting asap after. Immediately sit down and summarise with the team, in private.
- What was the best thing you’ve heard?
- What was the worst thing you’ve heard?
- What went well? What didn’t?
- These help guide conversations with the next customer
- Check for trends with the £100 test.
- Over the interview rounds, the product priorities will change.
- Organise the findings around the quadrant of reserach.
- Use critical questions from the customer meetings.
- Offer findings through internal white papers.